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UE5游戏系统/数值策划 - 深圳射击项目

深圳💼 Full-time🗓 2026-09-28

Core

Designing growth systems, open economy frameworks, and combat balance for a UE5-based sci-fi shooter.

Role type

Senior Systems & Live Ops Game Designer (Shooter)

Builds

A cross-platform multiplayer shooter with deep combat and economy systems

Domain

Gaming (Shooter) + Live Ops

Required skills

Game economy modeling, combat balance, player progression design, data analysis, system architecture

Preferred skills

Free-to-play economy experience, shooter gameplay expertise, live ops management

Responsibilities

Designing player growth and retention systems, building open economy frameworks, balancing combat units, designing core systems like monetization and matchmaking

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