CareerPlan

Senior Game Designer (Combat) - For Honor

Montreal, QC, caFull-time2026-11-03 → 2026-11-10

Core

Shape and evolve the multiplayer combat experience in For Honor through balancing, systemic design, and feature development.

Role type

Senior IC game designer (combat systems)

Builds

Multiplayer combat systems, hero abilities, and competitive features for For Honor

Domain

Video games, competitive multiplayer, melee combat

Required skills

Combat system design, multiplayer gameplay balancing, hero ability tuning, gameplay data analysis, prototyping, system iteration, cross-functional collaboration, technical documentation

Preferred skills

Understanding of competitive game mechanics, player motivation models, progression system design, melee combat expertise

Technologies

Game engines, data analysis tools, prototyping environments

Responsibilities

Guide combat balancing initiatives, analyze gameplay systems and player data, refine hero abilities and move sets, prototype and iterate on combat features, collaborate on competitive multiplayer systems, mentor team members

Seniority

Senior, hands-on IC