Senior Game Designer (Combat) - For Honor
Core
Shape and evolve the multiplayer combat experience in For Honor through balancing, systemic design, and feature development.
Role type
Senior IC game designer (combat systems)
Builds
Multiplayer combat systems, hero abilities, and competitive features for For Honor
Domain
Video games, competitive multiplayer, melee combat
Required skills
Combat system design, multiplayer gameplay balancing, hero ability tuning, gameplay data analysis, prototyping, system iteration, cross-functional collaboration, technical documentation
Preferred skills
Understanding of competitive game mechanics, player motivation models, progression system design, melee combat expertise
Technologies
Game engines, data analysis tools, prototyping environments
Responsibilities
Guide combat balancing initiatives, analyze gameplay systems and player data, refine hero abilities and move sets, prototype and iterate on combat features, collaborate on competitive multiplayer systems, mentor team members
Seniority
Senior, hands-on IC