Expert AI Engineer
Core
Architect low-level systems for spawning and behavioral AI to populate the open world in Cyberpunk 2, integrating bespoke content with systemic gameplay.
Role type
Senior IC AI Programmer (Game Development)
Builds
Spawning systems, behavioral AI, and systemic gameplay features for an open-world RPG
Domain
Video Games / AAA Game Development
Required skills
C++, Unreal Engine, procedural content generation, systemic gameplay, console hardware optimization, geometric algorithms, multi-threaded systems, code profiling
Preferred skills
Mass AI, ECS, Mass Framework, AAA title shipping experience
Technologies
Unreal Engine 5, C++
Responsibilities
Build and maintain major systems for spawning and AI; monitor and optimize performance and memory usage; develop debug and designer tools; mentor developers through code reviews and technical proposals; collaborate with designers to enable efficient world population
Seniority
Senior, hands-on IC