CareerPlan

Cheffe, Chef d'équipe programmation 3D (March of Giants)

Montreal, QC, caFull-time2026-10-29 → 2026-11-10

Core

Lead 3D programming role guiding development and optimization of 3D systems for a video game project.

Role type

Senior IC 3D programming lead

Builds

3D systems and game features

Domain

Video games / Real-time 3D graphics

Required skills

GPU architecture, low-level 3D APIs (DirectX, Vulkan), shader languages, GPU profiling, linear algebra, software design patterns, complex problem solving

Preferred skills

Unreal Engine 5, RenderDoc, NVIDIA Nsight

Technologies

DirectX, Vulkan, Unreal Engine 5, RenderDoc, NVIDIA Nsight

Responsibilities

Profile and optimize GPU usage, collaborate with technical graphics leadership, analyze 3D project intentions, evaluate existing engine features, design and implement new 3D systems, validate system integration, support systems during production, debug 3D issues, document systems

Seniority

Senior, hands-on IC