Lead Lighting Artist / Chef.fe d’équipe Éclairage
Core
Lead a team of lighting artists to deliver high-quality lighting for mood, realism, and storytelling in a contemporary real-life urban interactive game environment.
Role type
Senior IC Lead Lighting Artist (Team Lead)
Builds
Interactive game levels and environments for high-end and mobile platforms
Domain
Video Games (AAA, Open World, Urban Environment)
Required skills
Lighting direction, team leadership, real-time rendering pipelines, performance optimization, cross-disciplinary collaboration, production planning
Preferred skills
Unreal Engine 5 (Lumen/Megalight), scalable systems, outsourcing partner management, cinematic lighting sensitivity
Technologies
Unreal Engine 5, Lumen, Megalight
Responsibilities
Translate artistic direction into lighting setups, manage and mentor the lighting team, ensure consistency across large-scale worlds, optimize lighting for scalability, collaborate with World/Character/VFX/Tech Art teams, validate implementation against visual and technical standards
Seniority
Senior, hands-on IC with team leadership