Lead Lighting Artist
Core
Lead a lighting team to ensure consistent high-quality real-time lighting, artistic style, and technical performance across a AAA video game project.
Role type
Senior IC Lead Lighting Artist
Builds
AAA video game titles (PC/Console)
Domain
Video Games / Real-time Rendering
Required skills
Real-time lighting techniques, Physically Based Rendering (PBR), Node-based shaders, Lighting optimization, Version control (Perforce), Project management (Jira), Team leadership, Artistic direction
Preferred skills
Unreal Engine, Cinematic lighting, Global illumination, Ray tracing, Scripting for lighting
Technologies
Perforce, Jira, Unreal Engine, Proprietary AAA Engine
Responsibilities
Supervise the lighting department and define best practices; Mentor the lighting team and appraise performance; Balance leadership with hands-on lighting and cinematic creation; Collaborate with Art/Technical Art Directors and Graphics Programmers; Optimize lighting for performance and memory budgets; Troubleshoot rendering issues.
Seniority
Senior, hands-on IC with management responsibilities