Scripteur·trice d’événements
Core
Create and integrate scripted gameplay moments, animations, and interactive cinematic sequences to support the player experience in a branching narrative game environment.
Role type
Gameplay Scripter (Technical)
Builds
Interactive game events, cinematic sequences, and branching narrative missions
Domain
Video Game Development (Narrative & Gameplay Systems)
Deliverable
production ML models | product features
Required skills
Visual scripting tools, node-based systems, game engine implementation (Snowdrop/Unreal), mission structure integration, branching logic, debugging, animation sequencer basics, structured problem solving
Preferred skills
Multi-disciplinary collaboration, technical implementation approaches
Technologies
Snowdrop, Unreal Engine, proprietary game tools
Responsibilities
Create and maintain animation sequences for scripted gameplay moments; Integrate sequences, game logic, and animation systems into mission flows; Collaborate with level designers to embed scripted events into mission structures; Implement and maintain branching game events and player-choice influenced narrative moments; Integrate dialogues, VFX, animations, and gameplay elements into scripted sequences; Test and resolve issues related to sequences, resources, and systems to ensure proper functionality
Seniority
Mid-level, hands-on IC