Programmeur.euse Animation
Core
Develops performant and scalable animation systems for a multiplayer game experience on Unreal Engine, bridging technical and artistic aspects to create living, dynamic worlds.
Role type
Senior IC Gameplay Programmer (Animation Systems)
Builds
Multiplayer game features and animation tools on Unreal Engine
Domain
Video Games / Animation Systems
Deliverable
production ML models | product features
Required skills
C++, C#, Unreal Engine, 3D Mathematics, State Machines, Inverse Kinematics (IK), Ragdoll Physics, Facial Animation, Rigging, Visual Studio
Preferred skills
Procedural Animation, Physics-based Animation, Tool Development, Performance Optimization
Responsibilities
Collaborate with animation and capture teams to develop tailored solutions; Analyze existing engine animation features; Design and maintain scalable animation systems; Create tools for dynamic worlds; Optimize existing systems for new projects; Research and develop new procedural and physical animation techniques; Share knowledge and improve animation processes.
Seniority
Senior, hands-on IC