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Programmeur.euse Animation

Montreal, QC, ca💼 Full-time🗓 2026-09-15 → 2026-09-25

Core

Develops performant and scalable animation systems for a multiplayer game experience on Unreal Engine, bridging technical and artistic aspects to create living, dynamic worlds.

Role type

Senior IC Gameplay Programmer (Animation Systems)

Builds

Multiplayer game features and animation tools on Unreal Engine

Domain

Video Games / Animation Systems

Deliverable

production ML models | product features

Required skills

C++, C#, Unreal Engine, 3D Mathematics, State Machines, Inverse Kinematics (IK), Ragdoll Physics, Facial Animation, Rigging, Visual Studio

Preferred skills

Procedural Animation, Physics-based Animation, Tool Development, Performance Optimization

Responsibilities

Collaborate with animation and capture teams to develop tailored solutions; Analyze existing engine animation features; Design and maintain scalable animation systems; Create tools for dynamic worlds; Optimize existing systems for new projects; Research and develop new procedural and physical animation techniques; Share knowledge and improve animation processes.

Seniority

Senior, hands-on IC

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