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Senior FX artist - Temporary contract

Paris, IDF, fr💼 Contract🗓 2026-09-10 → 2026-09-26

Core

Design and create complex photorealistic visual simulations (fire, smoke, fluids, destruction, abstract effects) for feature animation and high-end VFX projects.

Role type

Senior FX Artist (Houdini specialist)

Builds

Photorealistic, dynamic shots for film and high-end advertising

Domain

Visual Effects (VFX) / Entertainment

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production ML models (Incorrect mapping, correcting to: production ML models is not applicable, the deliverable is visual effects shots)

Deliverable

photorealistic visual effects shots

Required skills

Houdini (Pyro, Flip, RBD, Vellum, SOPs), procedural simulation, cache optimization, technical problem solving, artistic adaptation to narrative, quality control, tool development (Python/VEX)

Preferred skills

Nuke compositing, Arnold/Karma rendering, USD, Solaris, Flow Production Tracking, asset management

Technologies

Houdini, Nuke, Arnold, Karma, USD, Solaris

Responsibilities

Produce complex simulations (smoke, fire, explosions, liquids, destruction) while respecting artistic and technical guidelines; Use Houdini effectively to generate optimized and adaptable effects; Maintain autonomy in managing assigned FX tasks from setup to final rendering; Ensure rigorous quality control of files, caches, and workfiles; Propose simple, effective artistic solutions aligned with project vision; Ensure cache optimization, setup stability, and compliance with internal technical conventions; Collaborate with the Pipeline team to integrate or test new tools; Check compatibility of effects with other departments (layout, lighting, comp)

Seniority

Senior, hands-on IC

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