Concepteur·trice technique sénior·e
Core
Senior technical designer supporting level design teams in creating, integrating, validating, and maintaining mission content and gameplay flows for video games.
Role type
Senior IC technical designer (gameplay systems)
Builds
Production game missions and gameplay systems
Domain
Video game development
Deliverable
product features
Required skills
Technical design, node-based visual scripting, mission flow design, gameplay integration, branching logic, technical problem solving, Jira ticket management, internal tool creation and maintenance
Preferred skills
Unreal Blueprints, game engine systems, programming knowledge
Technologies
Node-based visual scripting tools, Unreal Blueprints, Jira, internal game creation tools
Responsibilities
Implement, integrate, and validate mission content and gameplay flows; Define, document, and improve mission flow and visual scripting guidelines; Review mission implementations for technical and creative compliance; Troubleshoot mission flow and scripting issues daily; Create and maintain node-based scripting systems using internal and industry tools; Participate in testing and validation of internal mission creation tools; Analyze and prioritize Jira tickets; Collaborate with multidisciplinary teams to support production needs
Seniority
Senior, hands-on IC