Programmeur.euse Engin - (March of Giants)
Core
Develop, refactor, and optimize core engine systems for performance, maintainability, and extensibility in a game development context.
Role type
Senior C++ Engine Programmer
Builds
Game engine systems and core infrastructure
Domain
Video game development / Real-time systems
Deliverable
production ML models | product features | infrastructure
Required skills
C++, multi-threading, memory management, hardware architecture, system design, code optimization, technical analysis
Preferred skills
multi-platform development, game engine knowledge, innovation in system design
Responsibilities
Develop and optimize core engine modules, refactor existing systems for performance and scalability, analyze technical feasibility of new features, document systems for cross-functional teams, suggest and implement architectural improvements
Seniority
Senior, hands-on IC