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Programmeur.euse Engin - (March of Giants)

Montreal, QC, ca💼 Full-time🗓 2026-05-25 → 2026-08-02

Core

Develop, refactor, and optimize core engine systems for performance, maintainability, and extensibility in a game development context.

Role type

Senior C++ Engine Programmer

Builds

Game engine systems and core infrastructure

Domain

Video game development / Real-time systems

Deliverable

production ML models | product features | infrastructure

Required skills

C++, multi-threading, memory management, hardware architecture, system design, code optimization, technical analysis

Preferred skills

multi-platform development, game engine knowledge, innovation in system design

Responsibilities

Develop and optimize core engine modules, refactor existing systems for performance and scalability, analyze technical feasibility of new features, document systems for cross-functional teams, suggest and implement architectural improvements

Seniority

Senior, hands-on IC

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