Technical Game Designer - Rainbow Six Mobile
Core
Design and implement AI gameplay systems for bots, operators, and singleplayer missions in a tactical shooter mobile game.
Role type
Technical Game Designer (AI & Systems)
Builds
Bot behaviors, gameplay mechanics, operator features, tutorials, and singleplayer missions for Rainbow Six Mobile.
Domain
Mobile gaming, tactical shooters, AI systems
Deliverable
production ML models | product features
Required skills
Game design, systems design, game editors, Unity/Unreal Engine, AI behavior design, gameplay balancing, debugging, technical documentation
Preferred skills
Multiplayer/live-service game experience, prototyping, tooling feedback
Technologies
Unity, Unreal Engine, game editors
Responsibilities
Create and maintain design documentation for bot behaviors and gameplay systems; Support implementation of new operators and mechanics; Collaborate with programmers to validate features and balancing; Use debugging tools to validate bot navigation; Participate in gameplay balancing and tuning; Test and validate new features before deployment; Support creation of operator tutorials and singleplayer missions; Contribute to gameplay prototyping.
Seniority
Mid-level, hands-on IC