Directeur·trice technique associé·e
Core
Supporting production teams in creating and implementing technical systems and game features at Ubisoft Montreal.
Role type
Senior IC technical game designer / systems engineer
Builds
Game features, technical systems, and gameplay prototypes
Domain
Video game development (AAA)
Deliverable
product features
Required skills
Game design or level design with strong technical component, Game engine knowledge, 2D/3D design software proficiency, Programming or scripting experience, Advanced data debugging, System design for complex game mechanics
Preferred skills
Prototyping gameplay features, Optimizing and validating data, Improving production tools and workflows, Technical documentation
Technologies
Game engines, 2D/3D design software
Responsibilities
Collaborate with production teams to create and implement technical game features, Act as a technical reference for specific topics, Contribute to improving tools and production workflows, Optimize and validate data within technical constraints, Perform advanced data debugging and resolve production technical issues, Test new features and tools before deployment, Prototype gameplay features with design and level teams, Design and implement complex technical game systems, Document technical processes and share best practices
Seniority
Senior, hands-on IC