Lead Animator
Core
Lead a team of animators to define visual styles, ensure quality, and deliver high-quality character movements and cinematics for Ubisoft game titles.
Role type
Senior IC Lead Animator (Games)
Builds
Immersive, authentic game worlds and AAA console/mobile titles
Domain
Video Games / Animation
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Team leadership, animation fundamentals, body mechanics, 3D animation software (MotionBuilder, Maya), character rigging, skinning, motion capture, game engine pipelines, creative problem solving, quality standards definition
Preferred skills
AAA shipping experience on consoles, critical game analysis
Technologies
MotionBuilder, Maya
Responsibilities
Oversee production and artistic direction of animation; Plan, assign, and track team tasks for on-time delivery; Create high-quality animation assets; Mentor team members on performance and development; Solve creative and technical workflow challenges; Verify in-game animation quality and consistency; Establish and maintain clear pipelines and quality standards.
Seniority
Senior, hands-on IC with leadership responsibilities