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Lead Animator

Da Nang, vn💼 Full-time🗓 2026-08-03 → 2026-09-26

Core

Lead a team of animators to define visual styles, ensure quality, and deliver high-quality character movements and cinematics for Ubisoft game titles.

Role type

Senior IC Lead Animator (Games)

Builds

Immersive, authentic game worlds and AAA console/mobile titles

Domain

Video Games / Animation

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

Team leadership, animation fundamentals, body mechanics, 3D animation software (MotionBuilder, Maya), character rigging, skinning, motion capture, game engine pipelines, creative problem solving, quality standards definition

Preferred skills

AAA shipping experience on consoles, critical game analysis

Technologies

MotionBuilder, Maya

Responsibilities

Oversee production and artistic direction of animation; Plan, assign, and track team tasks for on-time delivery; Create high-quality animation assets; Mentor team members on performance and development; Solve creative and technical workflow challenges; Verify in-game animation quality and consistency; Establish and maintain clear pipelines and quality standards.

Seniority

Senior, hands-on IC with leadership responsibilities

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