Senior Game Specialist (Houdini)
Core
Develop software using real-world data to automatically generate realistic 3D environments and objects compatible with game engines.
Role type
Senior IC procedural generation engineer (game development)
Builds
Procedural generation tools and pipelines for Unreal, Unity, and standalone 3D models
Domain
Gaming / Real-time 3D graphics
Deliverable
production ML models | product features
Required skills
C++, Houdini, Unreal Engine, Unity, procedural generation, performance optimization, software development
Preferred skills
Unreal PCG, Blender, automated development processes
Technologies
Houdini, Unreal Engine, Unity, C++, Blender
Responsibilities
Develop procedural generation techniques and software fed by semantic data; Solve technical challenges to balance visual quality, realism, and performance; Contribute to pipeline and AI/ML team design and road mapping; Partner with leadership on product vision
Seniority
Senior, hands-on IC