3D Environment Artist
Core
Creating high-quality, playable 3D game environments and models with world-class AAA visuals that support narrative and visual storytelling.
Role type
3D Environment Artist
Builds
Game worlds, environments, and 3D assets/textures for AAA video games.
Domain
Video Games / 3D Art
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
3D modeling, texture mapping, material creation, art fundamentals (composition, color theory), technical constraint integration, time management, constructive feedback iteration, collaboration
Preferred skills
Drawing, sculpting
Technologies
Autodesk 3ds Max
Responsibilities
Design and prototype game worlds in collaboration with Level Designers; create 3D assets and textures aligned with artistic direction; apply graphic principles and optimization techniques; adapt to different artistic styles and gameplay requirements.
Seniority
Mid-level (3+ years experience)