3D Artist
Core
Create high-quality, photo-realistic assets and scenes for architectural visualization projects.
Role type
3D Artist (architectural visualization)
Builds
Interactive and rendered environments for new home design and construction
Domain
Construction / Architectural Visualization
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Unreal Engine Editor, Unreal Engine, Blueprint authoring, Maya, Zbrush, Adobe Photoshop, Substance Painter, Substance Designer, real-time environment optimization, scene assembly, lighting, composition
Preferred skills
Systems thinking, fast and accurate execution, structured production pipeline experience
Technologies
Unreal Engine, Maya, Zbrush, Adobe Photoshop, Substance Painter, Substance Designer
Responsibilities
Create and refine detailed photo-realistic assets and full scenes; Develop and revise models, materials, lighting, and compositions; Ensure assets meet performance, memory, and optimization requirements; Collaborate with team members to maintain consistency and quality; Take ownership of projects from intake through final delivery; Contribute to continuous improvement of production workflows
Seniority
Mid-level, hands-on IC