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3D Artist

🌐 Remote💼 Full-time🗓 2026-05-01 → 2026-07-31

Core

Create high-quality, photo-realistic assets and scenes for architectural visualization projects.

Role type

3D Artist (architectural visualization)

Builds

Interactive and rendered environments for new home design and construction

Domain

Construction / Architectural Visualization

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Unreal Engine Editor, Unreal Engine, Blueprint authoring, Maya, Zbrush, Adobe Photoshop, Substance Painter, Substance Designer, real-time environment optimization, scene assembly, lighting, composition

Preferred skills

Systems thinking, fast and accurate execution, structured production pipeline experience

Technologies

Unreal Engine, Maya, Zbrush, Adobe Photoshop, Substance Painter, Substance Designer

Responsibilities

Create and refine detailed photo-realistic assets and full scenes; Develop and revise models, materials, lighting, and compositions; Ensure assets meet performance, memory, and optimization requirements; Collaborate with team members to maintain consistency and quality; Take ownership of projects from intake through final delivery; Contribute to continuous improvement of production workflows

Seniority

Mid-level, hands-on IC

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