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World Builder

Santa Monica💼 Full-time🗓 2026-07-11 → 2026-07-31

Core

Build and assemble high-quality open world environments in Unreal Engine 5, translating design intent and narrative context into cohesive, immersive playable spaces.

Role type

Senior IC level designer / world builder

Builds

Large-scale open world AAA games

Domain

Video game development (AAA)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Level design, world building, environment art, terrain/landscape sculpting, modular kit usage, world composition, environmental storytelling, performance optimization, pipeline development

Technologies

Unreal Engine 5, UE4, world-building tools

Responsibilities

Build and assemble high-quality open world environments from greybox through final polish; Create and design layouts supporting gameplay, narrative, and art direction; Collaborate with Design, Level Design, Art Direction, and Tech Art; Own world-building across large regions ensuring consistency; Optimize environments for performance while maintaining visual fidelity; Provide feedback on asset quality and world-building tools; Dress environments using modular kits and bespoke assets

Seniority

Senior, hands-on IC

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