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Senior Render Programmer [Tom Clancy’s The Division 2]

Malmö, Skåne County, se💼 Full-time🗓 2026-06-01 → 2026-08-01

Core

Implementing, extending, and maintaining render systems for a high-fidelity open-world action shooter RPG.

Role type

Senior IC render programmer

Builds

High-performance visual rendering for a AAA game across multiple hardware platforms

Domain

Video game development, graphics programming

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

C++ programming, graphics APIs (DirectX 11/12, OpenGL, Vulkan), shader programming, performance-critical programming, 3D mathematics, rendering algorithms, GPU general-purpose computations

Preferred skills

Awareness of performance and memory footprints, ability to predict task duration and understand dependencies

Technologies

C++, DirectX 11, DirectX 12, OpenGL, Vulkan, Snowdrop engine

Responsibilities

Designing and iterating on new and existing render systems, developing features for multiple platforms, debugging GPU and rendering issues

Seniority

Senior, hands-on IC

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