Lead Artist - Digital Gaming
Core
Lead Artist defining and managing artistic vision for mobile games based on Mattel IPs, supporting external developers and ensuring brand consistency.
Role type
Lead Artist (Mobile Gaming)
Builds
Mobile games based on Mattel IPs
Domain
Mobile Gaming / Toy & Family Entertainment
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Art asset development, external developer support, style guideline adherence, mood board creation, pitch deck illustration, marketing/UA art creation, hiring assistance, portfolio review, cross-functional collaboration, workflow organization, deadline management
Preferred skills
IP game experience, live operations art asset production, market-leading mobile game familiarity, Unreal Engine experience
Technologies
Photoshop, Illustrator, Figma, Maya, Unity, Unreal
Responsibilities
Develop and refine high-quality art assets across multiple mobile game projects; Provide artistic guidance, feedback, and asset review to external developers; Create mood boards, pitch decks, and marketing/UA visuals; Collaborate with Design, Engineering, Product, and Marketing leads; Assist in hiring art personnel by reviewing portfolios and interviewing candidates; Support Art Director and step in for leadership duties as needed
Seniority
Lead, hands-on IC with mentorship responsibilities