Freelance Senior Texturing and LookDev Artist
Core
Creating high-quality textures, shaders, and look development for 3D assets in film and television VFX projects.
Role type
Senior Freelance Texturing and LookDev Artist
Builds
Photorealistic 3D assets for film and episodic TV productions
Domain
Visual Effects (VFX) / Film & Television
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
High-quality texture and shader creation, procedural and hand-painted texturing, UV layout, resolution management, shader creation, look development, ACES color pipeline implementation, color theory, surface detail understanding, material properties, photorealism
Preferred skills
Collaboration with Modeling, Lighting, and Rendering teams, pipeline consistency, staying updated with latest techniques
Technologies
Mari, Substance Painter, Photoshop, Houdini, Maya, Arnold renderer
Responsibilities
Create textures and shaders based on concept art, reference images, and photogrammetry scans; Develop procedural and hand-painted textures for various surfaces; Optimize textures for rendering efficiency; Create shaders meeting production requirements under different lighting conditions; Collaborate with Modeling, Lighting, and Rendering teams; Maintain consistency and meet technical specifications within the VFX pipeline
Seniority
Senior, hands-on IC