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3D Character Artist

Winston-Salem, NC, us🌐 Remote💼 Full-time🗓 2024-10-07 → 2026-09-26

Core

Creating realistic 3D Character Body, Face, Hair, and Clothing/Armor Meshes and Textures for an indie open-world RPG.

Role type

3D Character Artist (Game)

Builds

Human characters, hair, clothing, and armor assets for Unreal Engine 4.

Domain

Game Development / Fantasy RPG

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Creating realistic Human Character Meshes and Textures, Creating realistic Human Clothing / Armor Meshes and Textures, Creating Human Hair sculpts using Hair Card and Alpha Planes, Physically-based Rendering (PBR) experience for game sculpting, Previous experience working with low-poly/game-ready assets, Full Texturing ability (Diffuse, Normal, Displacement), Able to work effectively and accurately from pre-defined concept art and designs

Preferred skills

Experience with Reallusion Character Creator 3, Teaching junior team members

Technologies

Unreal Engine 4, 3DS Max, Maya, Blender, Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat

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