Environment Art Intern- Undergraduate
Based in United StatesNo visa sponsorship
Core
Create natural and architectural geometry, UV layouts, textures, and materials for game environments to support level artists and visual design.
Role type
Undergraduate Environment Art Intern
Builds
Game worlds and environment assets
Domain
Video game development
Required skills
3D modeling, texturing, UV mapping, material creation, concept art interpretation
Preferred skills
Python, Maya
Responsibilities
Model natural and architectural geometry using concept art and photo reference; Create UV layouts, generate normal maps, and develop textures and materials; Collaborate with the Environment art team to develop and refine assets; Learn and apply new artistic techniques and tools to maintain a consistent visual style.
Seniority
Intern