CareerPlan

Senior Software Engineer - Low Level GPU

GBR-London-15GMSFull-time2026-10-14 → 2026-11-10

Core

Developing GPU Capture and Replay technology, profiling, and debugging features for the Razor GPU to analyze and debug graphics performance on PlayStation platforms.

Role type

Senior IC low-level GPU software engineer

Builds

GPU performance analysis and debugging tools for PlayStation hardware

Domain

Gaming hardware / Graphics software stack

Required skills

C++ development, GPU architecture knowledge, console graphics and memory management APIs, GPU profiling and debugging, complex system debugging, system design

Preferred skills

Experience with console development, end-to-end feature ownership, UX design influence

Technologies

C++, Razor GPU, PlayStation hardware APIs

Responsibilities

Develop GPU Capture and Replay technology to capture and re-execute GPU commands; Build profiling and debugging features for game developers; Create internal tools to improve the graphics software stack and diagnose low-level platform issues; Collaborate with game developers and platform engineers to design efficient and scalable tools.