Lead Technical Animator
Core
Lead Gameplay Technical Animator responsible for rigging characters, weapons, and creatures in Unreal Engine 5 to support expressive character movement and gameplay pipelines.
Role type
Senior IC Gameplay Technical Animator (Lead)
Builds
Rigged assets for Fortnite and other Epic Games initiatives
Domain
Video game development / 3D animation
Required skills
Character rigging in Maya and Unreal Engine, Control Rig implementation, Asset setup in Unreal Engine 5 (control rigs, cloth, physics, blueprints), Pipeline tool development, Technical documentation, Mentorship of technical animators
Preferred skills
Python programming, Control Rig expertise
Technologies
Unreal Engine 5, Maya, Blueprints
Responsibilities
Rig characters, weapons, creatures, and vehicles; Set up assets including control rigs, cloth, physics, and blueprints; Mentor rigging-focused technical animators; Collaborate with production to schedule and delegate assets; Assist with pipeline tools and engine tool improvements; Maintain documentation and examples for art asset production and engine requirements
Seniority
Senior, hands-on IC with leadership responsibilities