CareerPlan

3Dエンバイロメントアーティスト・3D Environmental Artist/Team ASOBI

JPN-Tokyo-Shibaura Crystal Shinagawa KonanFull-time2026-09-10 → 2026-11-11

Core

Creating playful and stunning 3D environment art, including organic and architectural models, textures, and level layouts for PlayStation games.

Role type

3D Environment Artist

Builds

3D models, textures, and level layouts for PlayStation games

Domain

Video game development

Required skills

Maya, ZBrush, Substance Painter, Substance Designer, UV mapping, 3D modeling, level layout, troubleshooting, level design collaboration, autonomous task management, realistic texturing, adaptive art style execution

Preferred skills

Game development, feature film, or VFX experience, concept art interpretation, proactive attitude, passion for art and gaming

Technologies

Maya, ZBrush, Substance Painter, Substance Designer

Responsibilities

Create high-quality 3D models and textures (organic and architectural); Layout levels using in-house editors; Troubleshoot levels to maintain design integrity, visual quality, and performance; Collaborate closely with the Environment Art Team and Level Designers

Seniority

Mid to Senior level (requires experience in game development, feature film, or VFX)