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CAN-QC-Montreal-Rue St-Hubert💼 Full-time🗓 2026-09-10 → 2026-09-27

Core

Translate creative vision into balanced, scalable, and engaging systemic loops for a AAA game, ensuring player fantasy and narrative align with moment-to-moment gameplay and long-term progression.

Role type

Senior IC Design Director (AAA Game)

Builds

AAA video games (multiplayer and live-service)

Domain

Video Games / Interactive Entertainment

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Systemic architecture, gameplay loop design, team leadership, creative vision translation, design review and validation, multiplayer systems expertise, live-service progression balancing, early prototyping

Preferred skills

Unreal Engine proficiency, market trend analysis

Technologies

Unreal Engine

Responsibilities

Deconstruct abstract creative themes into clear gameplay pillars and meta-structures; construct a comprehensive gameplay vision integrating fantasy and narrative; build robust moment-to-moment gameplay, short-term hooks, and long-term retention loops; define clear direction and structural boundaries for the design team; review and validate all design work to ensure mechanic solidity and balance; direct and mentor a team of game designers from junior to senior levels; act as the primary design representative for engineering, UI/UX, audio, and live operations teams.

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