CareerPlan

Animation Intern

EspañaInternship2026-10-02 → 2026-10-14

Core

Create high-quality in-game animations, VFX, and UI assets for Monster Legends and Dragon City using Spine.

Role type

2D game animator (intern)

Builds

Character animations, visual effects, and UI elements for mobile games

Domain

Interactive entertainment / Mobile gaming

Required skills

2D animation, core animation principles (timing, weight, anticipation, posing, spacing, follow-through), cut-out animation, skeletal animation, asset preparation

Preferred skills

Spine, Toon Boom Harmony, 3ds Max, Maya, Blender, Photoshop, frame-by-frame animation, sprite sheet creation, game development pipelines, game engines

Technologies

Spine, Toon Boom Harmony, 3ds Max, Maya, Blender, Photoshop

Responsibilities

Collaborate with animators, artists, developers, designers, and producers to ensure consistent product vision; Participate in animation reviews and provide feedback; Prepare game-ready assets compliant with technical guidelines; Learn and apply best practices for Spine animation within the production pipeline

Seniority

Intern