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UI/UX Artist - Castle Busters

Paris💼 Full-time🗓 2026-09-23 → 2026-09-25

Core

Create high-quality 2D assets, UI flows, and style guides for mobile hyper-casual games to entertain millions of players.

Role type

UI/UX Artist (Mobile Games)

Builds

Mobile game prototypes and features for global distribution

Domain

Mobile Gaming / Hyper-casual

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

2D asset creation, UI/UX flow design, Figma, Photoshop, Unity implementation, UI framework library management, visual hierarchy, iconography, typography, color theory, composition

Preferred skills

UI animation, transition design, interaction feedback, motion design, AI tool usage for prototyping

Technologies

Figma, Photoshop, Unity

Responsibilities

Support Art Director in ideation and execution of game vision; Develop and optimize UX flows; Create and maintain UI Style Bible and component libraries; Create high-quality 2D assets (menus, HUDs, buttons, icons); Work with Game Designers to ensure UI supports gameplay; Iterate based on user data; Propose creative ideas to boost engagement

Seniority

Mid-level (3–5 years experience)

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