Technical Artist - Gaming
Core
Transform visual concepts and assets into high-quality, production-ready experiences inside Unity for mobile games, ensuring pixel-perfect implementation and optimized performance.
Role type
Technical Artist (Mobile Gaming)
Builds
Mobile game features and assets for 'All in Hole'
Domain
Mobile Gaming / Unity
Deliverable
production ML models | product features
Required skills
Unity, asset optimization, Sprite Atlas management, draw-call reduction, mobile performance tuning, UI integration, localization implementation, cross-device validation
Preferred skills
reusable prefab creation, shared library management, bug resolution at art-dev boundary
Technologies
Unity
Responsibilities
Integrate UI and visual assets into Unity; Build and maintain reusable prefabs and asset structures; Drive asset and rendering optimization; Investigate and resolve visual/UI/asset bugs; Support localization and cross-device validation
Seniority
Mid-level, hands-on IC