Software Engineer C++ (m/w/d)
Core
Developing real-time 3D rendering engine software for live broadcast output and virtual studio production used by major global broadcasters.
Role type
C++ Software Engineer (Real-time Graphics & Broadcast)
Builds
Viz Engine (real-time 3D rendering engine) and broadcast output stacks for live TV production.
Domain
Broadcast technology, Real-time 3D graphics, Video hardware integration
Deliverable
production ML models | product features | infrastructure
Required skills
C++ (3+ years), Video I/O, GPU programming, SDI/NDI/IP-Video protocols, Unreal Engine integration
Preferred skills
Video/Audio knowledge, Rendering expertise, Broadcast experience
Technologies
Unreal Engine, SDI, NDI, IP-Video, Viz Engine
Responsibilities
Develop and maintain the Video-Output-Stack for live on-air broadcasting, Integrate Unreal Engine into Viz Engine for virtual studios and AR productions.
Seniority
Mid-level, hands-on IC