Game Economy Designer
Core
Designing, modeling, and balancing advanced game economy systems (currencies, loot tables, progression loops, monetization) for iGaming and F2P products to influence ARPU, LTV, and retention.
Role type
Senior Game Economy Designer / Team Lead
Builds
Production game economy systems and predictive simulations for iGaming and F2P products
Domain
iGaming / F2P / Game Economy
Deliverable
production ML models | product features
Required skills
Game economy system design, simulation modeling (Machinations.io), statistical model interpretation, iGaming/F2P project experience, growth hacking collaboration, data analysis (ARPU, LTV, churn, conversion funnels), team management, behavioral economics understanding
Preferred skills
Building teams from scratch, legal/compliance knowledge in lootboxes and iGaming, Google Workspace proficiency
Technologies
Machinations.io, Jira, Asana, Slack, Google Workspace
Responsibilities
Designing and balancing game economy systems, creating simulations and predictive models, collaborating with growth hackers and marketing, analyzing game data and KPIs, designing new game modes, managing the Game Economy team
Seniority
Senior, hands-on IC with team leadership