Concept Artist Environment/Props - Talent Pool (APAC)
Core
Design and create visually striking concept art for environments and props to support game world-building and storytelling.
Role type
Concept Artist (Environment/Props)
Builds
Game assets for co-development projects
Domain
Video game development
Required skills
Environment concept art, Prop concept art, Perspective, Composition, Lighting, Color theory, Architectural design principles, Industrial design principles, Visual storytelling, Iterative design
Preferred skills
3D modeling software, Procedural design tools (Houdini), Unreal Engine, Unity, Architectural visualization, Industrial design background
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