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Senior/Lead Gameplay Animator - 3C & FPS

Canada-Remote🌐 Remote💼 Full-time🗓 2026-09-23 → 2026-09-26

Core

Shape responsive character movement, controls, and camera (3C) systems for AAA first-person shooter gameplay from prototype to polish.

Role type

Senior/Lead Gameplay Animator (3C & FPS)

Builds

AAA FPS games with high-fidelity character movement and combat responsiveness

Domain

Video Games / First-Person Shooter

Deliverable

production ML models | product features

Required skills

AAA FPS gameplay animation, character locomotion, state machines, animation graphs, motion capture, keyframe animation, engine integration, procedural animation, inverse kinematics, motion matching, animation retargeting

Preferred skills

Technical animation background, scripting/tool development, traversal mechanics, melee combat animation, first-person/third-person consistency

Technologies

Unreal Engine, Unity, Motion Capture Systems, Animation Tools

Responsibilities

Own gameplay animation features from concept to completion; create high-quality movement and action animations; build and refine animation graphs and state machines; partner with designers and programmers to refine movement responsiveness; evaluate work in playable builds and resolve animation issues; mentor teammates (Lead level)

Seniority

Senior, hands-on IC / Lead, strategy & mentorship

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