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Character Art Lead

Santa Monica💼 Full-time💰 $150,000–$185,000🗓 2026-09-11 → 2026-09-26

Core

Lead character art team to define visual quality, direction, and pipeline standards for game characters.

Role type

Senior IC character art lead (strategy & mentorship)

Builds

Production-ready character assets for AAA video games

Domain

Video game development (AAA)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

Character modeling, sculpting, texturing, anatomy, form, proportion, silhouette, pipeline creation, strategic decision-making, resource allocation, risk assessment, documentation, workflow optimization, team mentoring

Preferred skills

External vendor management, new studio pipeline establishment, rigging/skinning, garment simulation, rigid body dynamics/cloth simulation, team building

Technologies

Maya, ZBrush, Substance Painter, Unreal Engine

Responsibilities

Lead and mentor character art team; partner with Art Director on visual language and standards; make strategic decisions on workflows and pipelines; allocate resources across internal teams and outsourcing; collaborate with Production/Directors on scope and priorities; evaluate assets at key development stages; collaborate with Animation/Technical Art/Engineering on asset integration; define and maintain art documentation and best practices; identify pipeline improvement opportunities; stay current with industry techniques and technology.

Seniority

Senior, hands-on IC with leadership responsibilities

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