VFX Artist / Animator
Core
Create optimized real-time VFX and animations for mobile games, collaborating with Art, Tech Art, and Engineering teams to elevate game quality and troubleshoot implementation issues.
Role type
VFX Artist / Animator (Mobile Games)
Builds
Mobile games (UI, Gameplay, Character, Environment)
Domain
Mobile Gaming
Required skills
Unity particle systems, Unity animator controllers, Unity state machines, Photoshop, Art fundamentals (color composition, visual hierarchy), 3D modeling (Blender)
Preferred skills
After Effects, Rigging
Technologies
Unity, Blender, Photoshop, After Effects
Responsibilities
Establish visual standards and technical specifications for VFX and animation; Create high-quality real-time VFX optimized for mobile performance; Create animations for UI, gameplay, characters, and environments; Troubleshoot VFX, animation, and rigging issues directly in-engine; Collaborate cross-functionally with Art, Design, Engineering, and QA teams; Contribute to improving animation workflows and best practices.