CareerPlan

VFX Artist / Animator

TDG - JakartaFull-time2026-09-24 → 2026-11-11
Hybrid

Core

Create optimized real-time VFX and animations for mobile games, collaborating with Art, Tech Art, and Engineering teams to elevate game quality and troubleshoot implementation issues.

Role type

VFX Artist / Animator (Mobile Games)

Builds

Mobile games (UI, Gameplay, Character, Environment)

Domain

Mobile Gaming

Required skills

Unity particle systems, Unity animator controllers, Unity state machines, Photoshop, Art fundamentals (color composition, visual hierarchy), 3D modeling (Blender)

Preferred skills

After Effects, Rigging

Technologies

Unity, Blender, Photoshop, After Effects

Responsibilities

Establish visual standards and technical specifications for VFX and animation; Create high-quality real-time VFX optimized for mobile performance; Create animations for UI, gameplay, characters, and environments; Troubleshoot VFX, animation, and rigging issues directly in-engine; Collaborate cross-functionally with Art, Design, Engineering, and QA teams; Contribute to improving animation workflows and best practices.