CareerPlan

3D Artist

Ludios - JakartaFull-time2026-09-15 → 2026-11-10
Hybrid

Core

Create 3D environment props, objects, and scenes for a live mobile game.

Role type

3D Environment Artist

Builds

3D assets for mobile game engines

Domain

Mobile gaming

Required skills

3D modeling, texturing, art fundamentals, pipeline adaptation, quality assurance

Preferred skills

Unity, Blender, 3D Studio Max, Maya, Softimage

Technologies

Unity, Blender, 3D Studio Max, Maya, Softimage, Photoshop

Responsibilities

Produce models and textures of 3D environment props, objects, and scenes; Understand and follow art requirements and specific needs of the project; Promptly learn any new tools or techniques; Execute tasks assigned to them according to the project schedule while meeting quality expectations; Use checklists to perform initial art and technical quality checks before sending art assets to the Team Leader for review; Fix all problems noted by the Team Leader and Art Director; Support Junior Artists, helping them to deal with tasks when needed

Seniority

Mid-level, hands-on IC