CareerPlan

Texture Artist

CanadaFull-time$54k2026-05-28 → 2026-11-10
Based in Canada

Core

Create realistic or stylized textures for 3D assets of various styles and complexities for film/TV projects.

Role type

Texture Artist (Associate/Intermediate)

Builds

Textures for 3D assets in film/TV pipelines

Domain

Film/TV VFX

Required skills

UV mapping, PBR workflows, colorspace management, shading, lighting, rendering, Linux/UNIX shell scripting, Katana, Lookdev

Preferred skills

Nuke, ZBrush, Mudbox

Technologies

Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, Substance Designer, Nuke, Katana, Linux/UNIX

Responsibilities

Create realistic or stylized textures for 3D assets, collaborate with Lookdev artists, follow art direction and style guides, deliver high-quality work on time, address feedback notes, maintain references and use proper colorspace workflows, solve technical issues, propose workflow improvements

Seniority

Mid-level (2-4+ years production experience)