[Art] [Freelance] Realistic Environment Concept Artist/Weapon Artist (Middle-Senior)
Core
Creation of environmental concepts, vehicles, props, and level dressing from sketches to final rendering using a 3D pipeline, with a focus on realistic environments and weapon design.
Role type
Middle-Senior realistic environment concept artist (weapon artist)
Builds
Environmental concepts, vehicles, props, and level dressing for game projects
Domain
Game development
Required skills
Concept art, mood painting, visual development, 3D pipeline, sketching, final rendering, weapon design
Preferred skills
2D and 3D staged weapon examples
Technologies
3D pipeline
Responsibilities
Creation of environmental concepts/vehicle/props/level dressing from sketches to final rendering; Participation in the development of a common visual style; Following and reaching expected quality according to briefs; Teamwork on the project together with 2D and 3D artists, Art Director and Art Producer