[Art] Realistic 3D Level Art Lead Artist, Senior (potential requests) active
Core
Lead realistic environment creation for console and PC game projects, ensuring high-quality artistic standards and technical specifications.
Role type
Senior 3D Level Art Lead
Builds
Realistic game environments for console and PC
Domain
Video Games / 3D Art
Required skills
3D modeling (Zbrush, Maya, 3dsMax), level design, scene optimization, UV mapping, texture creation, modular asset systems, game engine proficiency, technical specification creation, quality control, project estimation
Preferred skills
Strategic thinking, team leadership, self-development, artistic taste, light and composition understanding, new technology research
Technologies
Zbrush, Maya, 3dsMax, Game Engines
Responsibilities
Lead Console and PC projects on the direction of realistic environment; Control the quality of artists' work in the team; Create technical specifications and guides; Participate in estimating calculations and tests; Lead/control new projects (tests); Work with game engines; Final assembly in accordance with the requirements (scenes, files, naming, etc.)
Seniority
Senior, hands-on IC with leadership responsibilities