sandbox - [Art] 3D Weapons Lead Artist
Core
Lead 3D artist responsible for creating weapon assets for AAA games and leading the team's performance and development.
Role type
Senior IC 3D Weapons Lead Artist / Team Lead
Builds
High-fidelity weapon and equipment assets for AAA video games
Domain
Video Game Development / 3D Art
Required skills
SubD modeling, hard surface sculpting, low-poly modeling, retopology, UV mapping, texture baking, texturing, game engine integration, pipeline management, team mentorship, strategic thinking
Preferred skills
CAD modeling (Fusion 360), knowledge of modular systems, advanced English proficiency
Technologies
Max, Maya, Zbrush, Fusion 360, Substance Painter, Substance Designer, UnrealEngine 4, UnrealEngine 5, Unity, Lumberyard
Responsibilities
Lead team performance and development, provide project estimations, support project leads, manage team conflicts, control asset quality, define project pipelines, implement performance tools, create high/low-poly models, handle UV mapping and texturing, work with game engines
Seniority
Senior, hands-on IC with leadership responsibilities