CareerPlan

[Art] Realistic 3D Environment Artist, Senior (CDPR) active

UkraineFull-time2026-10-19 → 2026-10-26

Core

Creating high-fidelity 3D environments, hardsurface assets, and weapons for video games from block-out to engine export.

Role type

Senior 3D Environment Artist (Hardsurface/Weapons)

Builds

Photorealistic game assets (environments, hardsurfaces, weapons)

Domain

Video Game Development

Required skills

High-poly sculpting in ZBrush, SubD modeling in Max/Maya, low-poly modeling, UV mapping, texturing in Substance Painter, material creation in Substance Designer, modular asset system knowledge, concept interpretation

Preferred skills

Game engine scene assembly (Unreal Engine 4, Unity), plant creation pipelines

Technologies

ZBrush, 3ds Max, Maya, Substance Painter, Substance Designer, Unreal Engine 4, Unity

Responsibilities

Create high-poly and low-poly models of environments, hardsurface assets, and weapons based on concepts; Create optimal UV mapping and texture baking; Perform photorealistic texturing; Create materials in Substance Designer; Work in game engines