[Game] Narrative Designer, Senior for [Gameloft] D&D Stronghold
Core
Lead narrative design for complete, game-ready regions in a co-operative survival action-RPG with life-simulation systems, crafting story arcs, dialogue, and shared narrative moments.
Role type
Senior Narrative Designer (Game Writing)
Builds
Game-ready regions with narrative content for a co-operative survival action-RPG
Domain
High-fantasy video game development
Required skills
Narrative design, Game writing, Unreal Engine 5 implementation, Systemic non-linear narrative design, Quest design, NPC dialogue writing, Environmental storytelling, Mentoring, Technical documentation
Preferred skills
High-fantasy or tabletop RPG fiction writing, Survival/base-building systems writing, Live-service or episodic content experience, Distributed team collaboration
Technologies
Unreal Engine 5
Responsibilities
Lead narrative design of new regions including story arcs and quest premises; Write quest dialogue, NPC conversations, and in-world storytelling; Implement dialogue and narrative content in Unreal Engine 5; Partner with Quest Design and Game Design to integrate narrative beats into gameplay; Adapt writing for emergent, replayable structures; Prepare scripts for voice-over recording; Review and mentor Middle Narrative Designers; Maintain detailed narrative documentation