CareerPlan

[Art] Realistic 3D Hard Surface Artist, Senior G8 (Dice potential request)

UkraineFull-time2026-10-19 → 2026-10-28

Core

Creating hard surface assets (weapons, equipment) for AAA games from blockout to engine implementation.

Role type

Senior 3D Hard Surface Artist

Builds

Hard surface models, textures, and optimized game assets

Domain

Video Games / 3D Modeling

Required skills

Hard surface modeling, Retopology, UV mapping, Texture baking, Substance Painter, Game engine integration, CAD modeling, Modular systems

Preferred skills

Substance Designer, Marvelous Designer, Marmoset Toolbag, PureRef

Technologies

Maya, Blender, 3Ds Max, ZBrush, Substance Painter, Substance Designer, UnrealEngine 4, Unity, Lumberyard, Marmoset Toolbag, PureRef

Responsibilities

Create high-poly and low-poly models of hard surface objects, Create optimal UV mapping and texture baking, Make photorealistic texturing, Work with game engines