sandbox - [Art] Realtime VFX Artist, Middle
Remote
Core
Create original particle systems, model objects for effects, and develop drawn/procedural textures for real-time visual effects in game engines.
Role type
Middle Realtime VFX Artist
Builds
Real-time visual effects for AAA games
Domain
Video Games / Real-time Rendering
Required skills
Particle systems creation, 3D modeling, UV mapping, animation, texture creation, composition, color harmony
Preferred skills
Houdini, Unreal Engine, Fume FX
Technologies
UE4, Unity, Autodesk, 3Ds Max, Maya, Blender, Photoshop, Substance Designer
Responsibilities
Develop and create original particle systems for Unity 3D / Unreal Engine; Model objects for effects; Create drawn and procedural textures for effects in Photoshop, Substance Designer; Work in close cooperation with other artists to deliver the best results.