CareerPlan

sandbox - [Art] Realtime VFX Artist, Middle

PolandRemoteFull-time2026-10-26 → 2026-11-10
Remote

Core

Create original particle systems, model objects for effects, and develop drawn/procedural textures for real-time visual effects in game engines.

Role type

Middle Realtime VFX Artist

Builds

Real-time visual effects for AAA games

Domain

Video Games / Real-time Rendering

Required skills

Particle systems creation, 3D modeling, UV mapping, animation, texture creation, composition, color harmony

Preferred skills

Houdini, Unreal Engine, Fume FX

Technologies

UE4, Unity, Autodesk, 3Ds Max, Maya, Blender, Photoshop, Substance Designer

Responsibilities

Develop and create original particle systems for Unity 3D / Unreal Engine; Model objects for effects; Create drawn and procedural textures for effects in Photoshop, Substance Designer; Work in close cooperation with other artists to deliver the best results.