sandbox - [Art] Stylized 3D Characters Artist, Junior
Core
Create high-poly and low-poly models of stylized characters for games based on given concepts.
Role type
Junior 3D Stylized Character Artist
Builds
Stylized character models for video games
Domain
Video game development
Required skills
High-poly sculpting in ZBrush, SubD modeling in Max/Maya, character topology for animation, cloth simulation in Marvelous Designer, UV mapping, texture baking, texturing in Substance Painter or hand-painted, modern game pipelines, concept interpretation
Preferred skills
Game engine experience, drawing skills, rigging and animation process understanding
Technologies
ZBrush, Max, Maya, Marvelous Designer, Substance Painter
Responsibilities
Create high-poly and low-poly models of stylized characters, Create optimal UV mapping and texture baking, Work with stylized texturing