在研UE5射击游戏-资深3D场景物件设计师
Core
Designing and producing high-fidelity 3D scene assets and props for a UE5-based FPS game, ensuring visual quality and performance optimization.
Role type
Senior 3D Scene Asset Designer
Builds
High-quality 3D scene assets and props for a UE5-based FPS game
Domain
Game Development, UE5, High-Fidelity Graphics
Required skills
High-poly sculpting, 3D modeling, texturing, game performance optimization, asset pipeline management, quality assurance, technical collaboration
Preferred skills
PC/Console game development experience, Next-gen mobile game experience, FPS game experience
Technologies
ZBrush, 3ds Max, Maya, UE5, Substance Painter, Substance Designer, Photoshop
Responsibilities
Create and plan texture layouts for scene assets; Produce scene assets meeting project quality standards; Manage and review outsourced asset production; Collaborate with programmers and technical artists on pipeline development; Define asset quality standards and guide external vendors; Optimize game performance related to assets
Seniority
Senior, hands-on IC