CareerPlan

资深3D场景设计师

Shenzhen, ChinaFull-time2026-11-03 → 2026-11-10

Core

Designing and building core game environments (main cities, dungeons, open worlds) from concept to final integration, ensuring visual quality and performance balance.

Role type

Senior 3D Level Artist (Unreal Engine)

Builds

Production-ready 3D game levels and environments

Domain

Video Games / 3D Graphics

Required skills

3D modeling, texturing, lighting, level design, optimization, PBR workflows, PCG, HLOD, team leadership

Preferred skills

UE5 expertise, pipeline optimization, mentoring

Technologies

Unreal Engine 5, Unreal Engine 4, Maya, 3ds Max, Blender, Substance Painter, Substance Designer, ZBrush, Photoshop