UE5在研英雄射击游戏-游戏客户端开发(gameplay)
Core
Design and develop core gameplay modules including character 3C (movement, controls, camera) and combat systems (weapons, skills, items, rules) for a UE5-based multiplayer competitive shooter.
Role type
Senior Gameplay Client Engineer (UE5)
Builds
Multiplayer competitive shooter game client
Domain
Gaming, Real-time multiplayer, UE5
Required skills
C++, UE4/UE5 architecture, multiplayer game development, network synchronization, character movement, camera systems, animation systems, skill systems, performance optimization, memory optimization
Preferred skills
TPS/FPS shooter experience, combat module design, client-side prediction, state synchronization, hit registration
Technologies
UE5, UE4, C++
Responsibilities
Develop core gameplay mechanics and combat modules; Design client-side architecture for gameplay framework and scene interaction; Optimize network synchronization and visual performance for high-intensity multiplayer combat; Collaborate on frame rate and memory optimization for player experience
Seniority
Senior, hands-on IC