《怪物猎人:旅人》-特效设计师
Core
Design and produce VFX for a game, ensuring consistency with the overall art style and optimizing performance across weapons, equipment, and environments.
Role type
Senior VFX Artist (Game)
Builds
In-game visual effects for weapons, gear, and scenes
Domain
Video Games
Required skills
Unreal Engine 4/5, 2D/3D animation, Photoshop, Maya, VFX optimization, art fundamentals
Preferred skills
Realistic VFX research, action-movement integration, process documentation, outsourcing management
Technologies
UE4, UE5, Photoshop, Maya
Responsibilities
Adapt VFX style to match game art direction; Create VFX for weapons, equipment, and scenes; Optimize VFX performance and establish production standards; Manage and review outsourced VFX work.
Seniority
Senior, hands-on IC