CareerPlan

《怪物猎人:旅人》-特效设计师

Shenzhen, ChinaFull-time2026-10-28 → 2026-11-10

Core

Design and produce VFX for a game, ensuring consistency with the overall art style and optimizing performance across weapons, equipment, and environments.

Role type

Senior VFX Artist (Game)

Builds

In-game visual effects for weapons, gear, and scenes

Domain

Video Games

Required skills

Unreal Engine 4/5, 2D/3D animation, Photoshop, Maya, VFX optimization, art fundamentals

Preferred skills

Realistic VFX research, action-movement integration, process documentation, outsourcing management

Technologies

UE4, UE5, Photoshop, Maya

Responsibilities

Adapt VFX style to match game art direction; Create VFX for weapons, equipment, and scenes; Optimize VFX performance and establish production standards; Manage and review outsourced VFX work.

Seniority

Senior, hands-on IC